Release Date: June 27, 2012
Cover Date: August 2012
Story: Tony Bedard
Art: Tomas Giorello
Cover: Tyler Kirkham and Matt “Batt” Banning
Kyle Rayner arrives in orbit of Odym, but the Reach are rapidly overrunning the planet. Fatality, Arkillo, and the Weaponer also show up to help, but the Reach’s capital ships aren’t pleased with the Lanterns’ arrival. On the surface, Saint Walker tells his brethren to focus on freeing the Reach soldiers from their scarabs. It starts to work, but when Khaji-La orders an orbital strike, the Blue Lanterns’ aura falters. Fatality shores up their Central Power Battery as best she can, but it’s still not enough. With the planet already starting to be cocooned, Kyle tells Walker that Odym is lost, and that the Blue Lantern Corps must evacuate. With a heavy heart, Walker and the rest of his Corps flee Odym, and swear vengeance on the one who must’ve told the Reach about the planet’s location: Larfleeze.
Kyle didn’t have a whole lot to do here (other than unlocking advanced blue power ring features with his mere presence), but this, like the last issue, was a Blue Lantern Corps story. And a good one! Saint Walker continues to get better and better with every appearance, and the unique ways that the Blue Lanterns have to go about fighting a vastly superior enemy force were impressive.
It was also notable that their fight was a lost cause; most comics always have the good guys win in the eleventh hour, but this battle was practically over before it began. As for the Reach…it seems the scarabs can eventually overtake their hosts again, but I can’t help but wonder if there’s a few Reach soldiers who will cause dissension in the ranks. Especially since they now control Odym, and the Blue Lantern Central Power Battery is still there…
Arkillo’s defiant roar of “All will be HELL!” was cheesy, but man, what a great splash page. Speaking of the art, I’ve grumbled about Tomas Giorello’s art before, but he did a much better job in this issue. The fight scenes looked great, and the varying alien species making up the Blue Lanterns were a nice contrast to the markedly uniform (by design) Reach soldiers.
Notice that the Weaponer’s hammer and shield have regained elements of the white light, after they were previously lost. Brightest Day has been heavily altered and retconned post-Flashpoint (likely into a vastly different story that we’ll never see explained, like most other Green Lantern history), but those weapon upgrades are one aspect that I’m pleased to see make a comeback.
That final panel packed a wallop, with Walker’s barely suppressed sorrow and anger. The teaser text says it all: “Everyone versus Larfleeze.” I can’t wait!